2021-07-02 13:14:48 -04:00

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<!doctype html>
<html>
<head>
<title>Canvas HTML5</title>
<style>
#canvas {
border: 1px solid black;
}
</style>
</head>
<body>
<div><canvas id="canvas"></canvas></div>
<script>
const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
const ballSize = 10;
let x = canvas.width/2;
let y = canvas.height/2;
let dirX = 1;
let dirY = 1;
function drawBall() {
ctx.beginPath();
ctx.arc(x, y, ballSize, 0, Math.PI*2);
ctx.fillStyle = "red";
ctx.fill();
ctx.closePath();
}
function move() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
drawBall();
if(x > canvas.width-ballSize || x < ballSize) {
dirX *= -1;
}
if(y > canvas.height-ballSize || y < ballSize) {
dirY *= -1;
}
x += dirX;
y += dirY;
}
setInterval(move, 10);
</script>
</body>
</html>