Update for modelling - remove what we don't yet need.
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@ -17,30 +17,3 @@ target_zone = [
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[(1250, 1100), (1250, 900)],
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[(1250, 900), (1100, 900)],
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]
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width = 1500
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height = 1500
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def point_is_inside_arena(point):
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"""Return True if the point is inside the arena"""
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# cheat a little, the arena is a rectangle, with a cutout.
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# if the point is inside the rectangle, but not inside the cutout, it's inside the arena.
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# this is far simpler than any line intersection method.
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# is it inside the rectangle?
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if point[0] < 0 or point[0] > width \
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or point[1] < 0 or point[1] > height:
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return False
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# is it inside the cutout?
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if point[0] > 1000 and point[1] < 500:
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return False
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return True
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def point_is_inside_target_zone(point):
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"""Return True if the point is inside the target zone"""
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# cheat a little, the target zone is a rectangle.
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# if the point is inside the rectangle, it's inside the target zone.
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if point[0] < 1100 or point[0] > 1250 \
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or point[1] < 900 or point[1] > 1100:
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return False
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return True
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