2022-11-03 14:16:08 +00:00

47 lines
1.3 KiB
Python

"""Represent the lines and target zone of the arena"""
boundary_lines = [
[(0,0), (0, 1500)],
[(0, 1500), (1500, 1500)],
[(1500, 1500), (1500, 500)],
[(1500, 500), (1000, 500)],
[(1000, 500), (1000, 0)],
[(1000, 0), (0, 0)],
]
target_zone = [
[(1100, 900), (1100, 1100)],
[(1100, 1100), (1250, 1100)],
[(1250, 1100), (1250, 900)],
[(1250, 900), (1100, 900)],
]
width = 1500
height = 1500
def point_is_inside_arena(point):
"""Return True if the point is inside the arena"""
# cheat a little, the arena is a rectangle, with a cutout.
# if the point is inside the rectangle, but not inside the cutout, it's inside the arena.
# this is far simpler than any line intersection method.
# is it inside the rectangle?
if point[0] < 0 or point[0] > width \
or point[1] < 0 or point[1] > height:
return False
# is it inside the cutout?
if point[0] > 1000 and point[1] < 500:
return False
return True
def point_is_inside_target_zone(point):
"""Return True if the point is inside the target zone"""
# cheat a little, the target zone is a rectangle.
# if the point is inside the rectangle, it's inside the target zone.
if point[0] < 1100 or point[0] > 1250 \
or point[1] < 900 or point[1] > 1100:
return False
return True